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    Nintendo Finally Confirms: Does Mario Really Eat Mushrooms?

    Nintendo Finally Confirms: Does Mario Really Eat Mushrooms?

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  • PlayStation
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  • Xbox
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  • Nintendo
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  • Gaming News
    Nintendo Finally Confirms: Does Mario Really Eat Mushrooms?

    Nintendo Finally Confirms: Does Mario Really Eat Mushrooms?

    Despite Low Steam Turnout, Doom: The Dark Ages Becomes id Software’s Most Popular Launch, Thanks to Game Pass

    Despite Low Steam Turnout, Doom: The Dark Ages Becomes id Software’s Most Popular Launch, Thanks to Game Pass

    "Helldivers 2’s Epic Battle: ‘Liberty’s Heart’ Update Unleashes Illuminate Invasion on Super Earth"

    "Helldivers 2’s Epic Battle: ‘Liberty’s Heart’ Update Unleashes Illuminate Invasion on Super Earth"

    LEGO Reportedly Ends Bionicle Fan Game After 8 Years of Development, Despite Currently Limited Attention to the IP

    LEGO Reportedly Ends Bionicle Fan Game After 8 Years of Development, Despite Currently Limited Attention to the IP

    I Was Exhausted: The Story Behind Expedition 33’s Beloved ‘Whee Whoo’ Moment

    I Was Exhausted: The Story Behind Expedition 33’s Beloved ‘Whee Whoo’ Moment

    Report: Red Dead Redemption 2 May Launch on Switch 2, Offering GameChat the Opportunity to Shine with Tahiti and Horseball Commentary

    Report: Red Dead Redemption 2 May Launch on Switch 2, Offering GameChat the Opportunity to Shine with Tahiti and Horseball Commentary

  • PlayStation
    Review of Monster Train 2 for PlayStation 5

    Review of Monster Train 2 for PlayStation 5

    PlayStation Store Update – Global Release: May 20, 2025

    PlayStation Store Update – Global Release: May 20, 2025

    Fortnite Players Displeased with Darth Jar Jar Skin

    Fortnite Players Displeased with Darth Jar Jar Skin

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    Remastered Days Gone: Scenic Views – PlayStation Blog

  • Xbox
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    Lynked: Banner of the Spark – Merging Hack-and-Slash with Town-Building for a ‘Rogue-Life’ Adventure

    Review of “Blades of Fire”

    Review of “Blades of Fire”

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    How Grand Theft Auto 6 Can Elevate Classic Easter Eggs

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    New Personalization Options for Xbox Insiders’ Home Screen

    New Personalization Options for Xbox Insiders’ Home Screen

  • Nintendo
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    Fortnite Hints at Upcoming Gameplay Feature

    Yakuza 0: Director’s Cut – First Look Preview

    Yakuza 0: Director’s Cut – First Look Preview

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    Complete List of Game Soundtracks on Nintendo Music

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    Fan Displays Impressive Poppy Playtime Player Cosplay

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    Release Date Confirmed for Pipistrello and the Cursed Yoyo

    Episode 453 – Jelly Roll’s Dubai Delight: Talk Nintendo

    Episode 453 – Jelly Roll’s Dubai Delight: Talk Nintendo

  • PC Gaming
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  • Consoles
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    Several New Portable Monitors Unveiled

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Android XR Poses a Critical Challenge That Could Make or Break Meta’s XR Aspirations

by 8BitNewsroom
December 13, 2024
in Virtual Reality
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Meta has openly expressed its ambition to become “the Android of XR.” Intriguingly, Android XR aims for the same pinnacle.

When you look beyond the specs and features, there’s a crucial element that might dictate Meta’s success against heavyweights like Google and Apple in the XR domain—flat apps.

Now, flat apps such as Spotify, TikTok, Snapchat, and Discord might not scream innovation when it comes to headset use, but the Vision Pro has demonstrated the immense value in integrating these beloved apps into the XR space. It enriches the experience without completely detaching users from these familiar platforms. Following suit, Android XR is breaking ground by supporting all existing Android apps found in the Play Store.

While Meta’s devices shine brightly in the gaming sector, let’s not forget that XR’s promise stretches far beyond just games.

Think about it: a gaming-only company like Nintendo, no matter its prowess, will never match the scale of Microsoft—a titan that offers a comprehensive computing environment. Look at their market valuations; it’s staggering. Microsoft dwarfs Nintendo by about 43 times. While this isn’t a perfect apples-to-apples comparison since Microsoft’s ventures extend well beyond computing platforms, the point stands clear.

Let’s put it this way: with Meta and Google, you’ve got two different XR ecosystems:

1. Meta’s Horizon OS features the most expansive and best immersive apps lineup.
2. Google’s Android XR boasts the top collection of flat apps.

To conquer the XR space, each needs what the other possesses. So, who’s got a steeper hill to climb?

It looks like Meta’s journey is the trickier one.

Immersive software creators are constantly chasing expansion. For a successful game capable of pulling in an extra 25% user base by becoming compatible with Android XR, the choice is clear as day. On the other hand, for giant flat apps like Spotify or Snapchat, transitioning to Horizon OS might barely nudge their user count—maybe a mere 0.25% increase at best compared to their reach on the entire Android platform.

You might argue, “Horizon OS is built on Android, so migrating apps should be a breeze!” Sure, the technical transfer is manageable. However, for colossal apps with extensive user bases, the true challenge is the ongoing maintenance and support, which demands significant resources and commitment.

Consequently, Google is strategically positioned to draw leading immersive apps into the fold of Android XR, more so than Meta’s ability to lure essential flat apps to Horizon OS. Without a substantial variety of flat apps, Meta’s headsets might end up being pigeonholed as mere immersive gaming consoles instead of versatile computing devices.

And being boxed into that niche is exactly what Meta intends to avoid. Meta’s very entry into XR about a decade ago was driven by the aim to steer XR towards becoming “the next computing platform,” before tech giants like Apple or Google swooped in.

Even if flat apps aren’t, in your opinion, a critical part of the XR puzzle, it’s undeniable that a platform boasting both essential flat and immersive apps will outperform one that lacks in either category.

Suppose Meta builds superior hardware: consistently crafting headsets that are 20% more efficient, lighter, and cheaper than their Android XR counterparts. Even then, it’s unlikely to outweigh the impact of whether they house core flat apps on their platform.

This presents a profound existential challenge for Meta’s aspirations in XR—a challenge without any straightforward solutions.

Tags: MetasChallengeAndroidCriticalPosesBreakAspirations
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