Meta recently pulled the plug on a virtual reality adaptation of the classic game System Shock 2, among several other projects. However, there’s still a chance that development could be revived later on. The studio in charge of the remaster, led by Stephen Kick, revealed through a Bluesky post that the VR version intended for Oculus got axed.
Fans of the iconic 1999 action RPG can look forward to a 25th-anniversary remaster slated for release this June across multiple platforms including Steam, PlayStation, Xbox, and Nintendo Switch. The project’s VR component was discussed in 2021, and it planned to feature full co-op multiplayer with cross-play capabilities on PC. However, by 2022, the VR version was no longer a top priority and was eventually shelved.
The exact details about the VR version, particularly whether it was meant for PC VR (like Oculus Rift) or for Quest standalone, remain unclear. Currently, efforts are being made to get more information on this from both the studio and Meta.
Despite the cancellation, there is a possibility that the VR port could be revisited in the future. Kick mentioned that discussions about restarting development are ongoing and that any progress would likely appear as a future update or a separate release. The decision will likely hinge on how well the 25th-anniversary remaster performs in the market.