Movie adaptations of video games have a rocky track record, but it seems Xbox’s latest ventures are beginning to flip the script. Among these, “A Minecraft Movie” has made an unexpected impact shortly after hitting theaters. Considering how long the original game has been around, the film’s influence is impressive, sparking a surge in both player numbers and game sales.
A report from The Game Business, utilizing Ampere Analysis data, revealed that Minecraft saw a significant bump in daily active players just one day after the movie premiered on April 4. By that Sunday, there was a remarkable 17% week-over-week increase. Although Microsoft typically guards its player stats closely, it’s known that Minecraft boasts about 170 million active users. Even with such a massive player base, the film’s debut managed to drive a 30% uptick in gamers overall.
To complement the movie release, Mojang Studios rolled out a free hero pack for the game—a move that likely contributed to the climb in engagement and sales. Already recognized as the bestselling game ever, Minecraft managed to pull in new fans through this film venture. On the Nintendo Switch, sales saw a 25% rise before the film’s release, with an additional 8% following its debut, according to Nielsen/GfK data.
While the exact impact of the movie on these numbers is tricky to pinpoint, the promotional push from Microsoft and Warner Bros. certainly played its part. Their marketing efforts included collaborations with brands like McDonald’s, introducing special Minecraft-themed items to their menu.
This wave of success comes right after another hit for Xbox—Prime Video’s “Fallout” series. The show became the second most popular on the platform, boosting Fallout game sales by an astounding 345%, even with the game’s availability on Xbox Game Pass.
Initially, critics weren’t too kind to “A Minecraft Movie,” forecasting a lukewarm performance. Yet, the film defied expectations in spectacular fashion, sparking sequel talks and mending the gap left by the less successful Halo TV series. From these results, it’s clear Xbox is taking the right steps to turn game adaptations into a true win.