Valve’s SteamOS isn’t really intended to compete head-to-head with Windows. This insight comes from Valve developer Pierre-Loup Griffais, who shared with the French outlet Frandroid that the primary goal for this operating system is to ensure compatibility across different hardware platforms. This update aligns with Lenovo’s recent announcement of its Legion Go S, marking the debut of third-party hardware integrating SteamOS.
Griffais explained, “Our intention isn’t necessarily to grab a huge market share or steer people away from Windows. If Windows users are satisfied, that’s perfectly fine. We believe it’s fascinating to create a system that serves different objectives and priorities. If it turns into a viable option for everyday desktop users, that’s wonderful—it gives them a choice. But converting those already happy with their current experience isn’t our primary aim.”
Valve isn’t planning to resurrect its Steam Machine concept, despite the popularity of its Steam Deck console.
Griffais added, “At this point, our attention is on handheld devices. However, as we broaden our capabilities to enhance the user experience on various platforms and devices, we’ve made strides in making these consoles compatible with screens and controllers. Although we’re not prioritizing a Steam Machine right now, the possibility remains open for future endeavors, whether through collaborations or internal projects.”